Normal Gems Guide

Understanding and optimizing normal gems in Diablo Immortal. Layouts, farming, and Iben Fhad considerations.

Overview

Normal gems are a critical form of progression in Diablo Immortal and they can control a major part of your character's performance. Taking the time to understand what you should be focused on and how to get what you need is absolutely worth while.

Types of Normal Gems

Red Gems

  • Ruby (Life)
  • Tourmaline (Damage)

Blue Gems

  • Sapphire (Armor Penetration)
  • Aquamarine (Armor)

Yellow Gems

  • Topaz (Resistance)
  • Citrine (Potency)

Gem Ranks

Benefits per rank and costs for different gem types. The table below shows the progression of Tourmaline, Ruby, Citrine, Topaz, Aquamarine, and Sapphire gems.

RankStat Value (Life Value)Total CopiesEcho Crystals
18 (80)10
216 (160)30
332 (320)90
456 (560)270
5148 (1480)810
6216 (2160)2431
7292 (2920)7292
8656 (6560)2,18721
9952 (9520)6,56166
101,256 (12560)19,683201

Optimal Gem Arrangement

Most of the time players will balance sapphires and aquamarines as well as the citrines and topazes. There is a general concensus amoung players that damage is more valuable than health so usually players will run one ruby or zero rubies and the rest of the red slots will be Tourmalines. Another common convention amoung players is that for non damage over time centric builds blue gems are generally valued more than yellow gems so ring slots are usually used as blues.

Farming Strategy

There are two main sources of farmable gems:

Weekly Lairs / Verges / Erebban The easiest way to achieve these is get a solid group of 4 players and chain Verges back to back where you all run separate routes.

Daily Party Gems You get these from playing in a party with 4 other players in the same zone. You can see completion in your character's buff bar while you meet the previously mentioned conditions. The fastest way to complete these is about 15 minutes of the group farming your clan's towers. However, now that we have pets that can cap these it's usually recommend to do terror rifts. Dungeon spam works as well, but you will need quite a while to cap.

Iben Fhads details

Understanding Iben's estimates

  • A vessel level up provides 18 points of stat increase
  • Stones per full iben fahd clear is roughly 1,866 (this is factoring the "crits" where a chest provides bonus gems)
  • Ibens costs 18,000 platinum to clear
  • Roughly 9.646 platinum per stone for math

Notes

  • All rooms effectively give you 4.5 stones per key as the average. (Doesn't matter how you open things)
  • Note free chest should be opened every day. You can use familiars for this and not lose anything.

Iben Fahd Upgrade Costs

LevelCostLevelCostLevelCostLevelCostLevelCost
11013400251300373400497000
23014450261400383600507500
35015500271500393800518000
47016550281600404100528500
59017600291800414400539000
611018650302000424700549500
7130197003122004350005510000
8150208003224004453005610500
9200219003326004556005711000
102502210003428004659005811500
113002311003530004762005912000
1235024120036320048650060Max

Understanding costs

Echo Crystals have a fixed vendor cost of 500 platinum, but secondary gems on the market have a price range currently between 50 and 400 platinum.

Gem Cost Calculator

Use the calculator below to compare normal gem costs with Iben Fahd's Sanctum efficiency. Adjust the platinum price per gem to see how market fluctuations affect your investment decisions. The "Plat/Point" column shows the platinum cost per stat point, and the "Iben Equivalent" column shows which Iben Fahd rank has the closest platinum cost per stat point efficiency (with total Iben cost in parentheses).

RankTotal CopiesDawning Echoes (plat cost)Total CostPlat/PointIben Equivalent