Stats Guide

Stat caps, Strife properties, and priorities for Diablo Immortal

Stat Priorities

While Diablo Immortal has a lot of stats players have noticed investments in key stats proving to provide considerably more benefit over time.

The first two stats work well in a pair and it's Cooldown Reduction and Beneficial Effect Duration. These stats together provide uptime on many critical damage and defensive buffs. Getting 100% uptime on key buffs will make a major difference in damage throughput over time.

The next level of stats to consider are critical chance, critical damage, damage to enemy suffering loss of control, and damage per nearby party member. All of these are really strong buffs which affect your damage noticibly. I would recommend getting critical chance as the priority in this category and then stacking as much of the others as you can.

Stat Cap Table

The following table shows the maximum caps for various stats in Diablo Immortal. Credit for this research goes to Auroth who performed extensive testing to determine these values.

StatCap ValueSpecial NotesBG Strife
Cooldown Reduction30%Skill Cooldown Reduction from Awakened Slots contributes to capYes
Damage Modifiers (Primary and Skill)N/AYes
Critical Hit Damage100%Armor Penetration crit damage is included in thisYes
Attack Speed100%Attack Speed and Primary attack combined will not go > 100%Yes
Evasion & Accuracy30%Yes
Cheat Death80%Cheats death per hit/tick of damage that would otherwise kill youYes
CC Resistance80%Stun, Chill, Fear, Slow, Knockback resistanceYes
Lifesteal100%Synergy with Healing IncreaseUnknown
Healing Increase80%Synergy with LifestealUnknown
Reduce Energy Cost (Channeling)50%Unknown
Beneficial Effect Duration80%Actually unknown, but can go over 80%Yes
Block Chance80%Yes

Strife Properties

The table below shows which magical affixes are affected by Strife and whether they impact summons.

Magical AffixStrifed?Affects Summons?
Crit DamageYesYes
Crit ChanceYesYes
Primary Attack DamageYesYes
Skill DamageYesNo
Max Life IncreaseNoN/A
Damage Taken ReducedYesYes
Beneficial Effect DurationYesNo
Reduced Nearby Enemy DamageYesNo
Damage Against PlayersNoNo
Damage Taken from Players ReducedNoNo
Movement SpeedNoNo
Cooldown ReductionYesNo
Item Base DamageNoN/A
Item Base LifeNoN/A
Damage Increased per Nearby Party MemberYesYes
Attack SpeedYesNo
Damage vs DemonNoNo
Damage vs BeastNoNo
Damage vs UndeadNoNo
Damage vs Full Life EnemyNoNo
AccuracyYesYes
Damage Against Enemies Suffering Loss of ControlYesNo
Primary Attacks Reduce Enemy HealingNoNo
Primary Attacks Reduce Enemy Move Speed and Attack SpeedYesYes
Reduced Damage Taken While MovingNoNo
Continual Damage ReducedNoNo
Reduced Damage Taken While Suffering Loss of ControlYesNo
Block ChanceNoN/A
Healing Potion Cooldown ReducedNoNo
Stun ResistanceYesNo
Knockback ResistanceYesNo
Damage to ElitesYesNo
Slow ResistanceYesNo
Death Heals Party MembersYesNo
Fear ResistanceYesYes
Summon DamageYesYes